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The Neonian SinThe Neonian Sin
In the world of Mobius, there is a source of great power that flows through the veins and lungs of every living being on the planet. This energy is called Chaos Energy. Chaos Energy is used for many things, whether it be to fuel machines, cast spells and techniques, and grant them amazing power.
Many races use this energy in their daily lives such as the Echidnas years before their extinction, where they praised a god that is said to have granted them all great power over Chaos Energy. Other races such as the Draconians used this to develop peace among themselves and create diversity by their use of the energy they have claimed.
Many other races uses this energy for their own benefits, but there's a catch to this energy. Just like a battery it comes with two sides, Positive and Negative energy. Positive energy or "Light" is the living bonds between all forms of life on Mobius. Almost anyone can control this energy, and the result will cause the said being ultimate power
Neonian Spells V7 Pt. 2Neonian Spells
Volume Seven Part Two
"Acts of the Magi"
Continuing from the first part of volume seven, the fourth technique is known as the Act of the Elemental Mage. Created by Alexis Vanners, Arcanist of the Towers of Arcane. Though Neonians are known to be masters over elemental magic, they can only become masters over three elements only. Anymore would result in their bodies to overload and die, or suffer from major mutations. The Elemental Mage, for those who can survive its techniques, can control five elements; Fire, Water, Earth, Wind, and Lightning.
With this technique, the mage can become one with the five elements at their disposal and create unique elemental combinations such as Steam, Sand, Mud, Wood, and so forth. They are also knowledgeable about their enemies weaknesses if their enemies control one of the elements the Elemental Mage is in control of, thus making it much easier for the Elemental Mage to defend themselves and counter.
Not to mention that their powers gro
Neonian Spells V7 Pt. 1Neonian Spells
Volume Seven Part One
"Acts of the Magi"
For expert mages, each one has their own unique set of skills depending on their knowledge over magic and marked the histories of the magic arts for generations. Some of this techniques can even be taught to other mages if they are qualified in the skills needed for the techniques to use them.
The first technique is the Act of the Primal Mage. Created by Edgar Altir, Warlock of the Towers of Arcane. The basic structure of the Primal Mage is by controlling the earth and sky by having the abilities to control Earth, Wind, Thunder and Nature. Normally for Neonians, they cant survive having to bound themselves with four elements, one must be really powerful to master four elements.
Anyhow, the Primal Mage focuses on not only the area that surrounds them but also themselves. By which this means to tap into your own primal instincts, thus enhancing your senses and nervous system to react more quicker. And depending on what species the m
Neonian Spells V6Neonian Spells
For mages, the use of spells are very important whether it be for daily needs or in the middle of combat. When in the heat of battle, a mage must know what to cast and what enemy he or she will cast it to.
If the mage isn't careful the spell will backfire on the mage and may cost them their lives. They must always mentally remember the knowledge they have learned to use a spell. If they forget, the spell will either not work or create a random effect which is not good.
Which is why in this volume, it will teach the simple methods of spellbinding. Now for the empire, they focus on certain elemental magic such as Fire, Light, Death and so on and each element has their own effects and set of spells. Mages can focus priory on one single element, but truly skilled mages learn how to create new powerful spells by a certain combination.
For example, a Chronomancer or "Ice Mage" is a mage who learned two elements; Water and Wind. Now of course everyone
Neonian Spells V5Neonian Spells
In the Neonian Empire, the local race known of course as the Neonians have a strange yet unique set of words and language. Their lettering and numbers are all written in a runic style as well as read starting from the first letter on the top left corner to the letter on the bottom left corner, exactly as the Japanese writings. To keep them from writing long documents and saying every letter of a word, they created symbols to define an object or verb.
The way the Neonian speaks in their native tounge is also strange as well. They speak in long dialect as though they are telling a story to one another when actually they are just speaking about the weather. But, no one ever knew that when the Neonian speak their language, they are actually enchanting each others own ears as they speak.
For modern people, whenever a Neonian speak or when seen in paper it's just gibberish and scribbles. That's what the Neonians actually want everyone to believe. When
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